|
|
|
![]() |
|
|
|
#151 (permalink) |
|
Senior Member
Join Date: Feb 2006
Location: Salem, Oregon
Posts: 2,563
|
Yes, the .wmf works for me but the .ai does not. I cannot understand quite the settings required to get the size to transfer correctly. I'm going to draw a reference bar in Rhino of known rectilinear dimensions so I can rescale in PSP. This just seems cheese-like to me.
|
|
|
|
|
|
#152 (permalink) | |
|
Senior Member
Join Date: Jan 2004
Location: Northboro, MA
Posts: 277
|
Quote:
__________________
http://www.HomespunMagixx.com |
|
|
|
|
|
|
#153 (permalink) |
|
Senior Member
Join Date: Nov 2006
Location: Connecticut
Posts: 418
|
I rotate pieces with Ortho on to get the View I need if the main Bitmap is in a Viewport other than were I need it. I usually have the Bitmap in the Top View, then Copy the piece I wish to play with, then Rotate it with Ortho on if I am going to use it to Cut or Trim another surface. I am not that good with Rhino (or anything else for that matter) so if them seems dumb, please ignore.
|
|
|
|
|
|
#154 (permalink) |
|
Senior Member
Join Date: Jan 2004
Location: Bristol, UK
Posts: 1,341
|
Now you see why I stick to vector data!! My simple brain can handle millimeters only, so if I make a line 12 mm long, and make sure the ai file is in millimeters, and that 1 mm in the model is represented by 1 mm in the ai file (it doesn't have to, so you can build things in 'real' dimensions, and then output the ai file to scale; actually very useful!), then importing the ai file into coreldraw gives me a line that is still 12 mm long. Pixel images (bitmaps) are essentially dimensionless, so if you have a size requirement both the printing scale and the pixel size of the image are important. And someone else is going to have to pick up the baton at this point!
This doesn't help at all, does it??!! Sorry. Are you using version 3 or 4? I just looked at the v4 export dialogue, and it looks to have very comprehensive controls over how the final image is exported. However the image produced seems to be anti-aliased badly, so I will look into this further. Tim
__________________
Waiting for additional reference material is a great excuse..... www.fighting48th.com (shameless plug!) |
|
|
|
|
|
#155 (permalink) |
|
Dollmaker
Card Models Moderator
Join Date: Dec 2006
Location: Beijing -- 1400m from the Olympic Stadium!
Posts: 2,174
|
Anti-aliasing is not that bad a problem as long as the resolution is high enough. I think Photoshop would handle small differences in colour quite well... (PS I'm not a bitmap person and I know this might be nonsense)
__________________
Model design isn't hard, finding reference is! Recent works: Hanzel/Gretel, De Havilland Comet-4B, F-25, Meirin and the White Knight |
|
|
|
|
|
#156 (permalink) |
|
Senior Member
Join Date: Feb 2006
Location: Salem, Oregon
Posts: 2,563
|
Well, I'm using PSP so the .ai doesn't work. I drew a box 1" long by .5" high on the same plane with the flat parts. Then I did the .wmf and picked 1:1 which made the thing hugish. I made the paper size huge too and sent it off. It showed up but a little out of scale. I measured the box and did the math to resize the image. It seems OK. It still seems cheesey to me. Rhino (4) should be able to export directly to something 2D - tif, gif, jpg, PSP, anything of some sophistication better than .wmf. .ai would be nice if it worked.
Carl |
|
|
|
|
|
#157 (permalink) | |
|
Senior Member
Join Date: Jan 2004
Location: Northboro, MA
Posts: 277
|
Quote:
__________________
http://www.HomespunMagixx.com |
|
|
|
|
|
|
#159 (permalink) |
|
Dollmaker
Card Models Moderator
Join Date: Dec 2006
Location: Beijing -- 1400m from the Olympic Stadium!
Posts: 2,174
|
Um... Rhino is actually a quite powerful industrial CAD tool, the free version only allows you to save 25 times. And the full version is quite a price of >$900. I think there's a student price of $200 approx so that might be affordable... But if you become proficient at it, it becomes much more useful than the Meta/Pepakura combination. Basically, if you are new to 3D design then try playing with the free version before you buy.
__________________
Model design isn't hard, finding reference is! Recent works: Hanzel/Gretel, De Havilland Comet-4B, F-25, Meirin and the White Knight |
|
|
|
|
|
#161 (permalink) |
|
Junior Member
Join Date: Jan 2008
Posts: 1
|
Hello, guys!
Iīm new here So, completly lost within the forumīs interface... Please, where can I find out the Timīs tutorials, please? Could somebody kindly help me? I thank in advance. Congratulations for your nice tutorial, Tim! I read one chapter in a PDF file, and it helped me a lot to initiate on Rhino secrets (well, I am a Rhino newbie too! More yet, a 3D rookie! ) But, reading your first step I got a jump to 3D world. So, I would like very much to follow the next chapters of your SU tutorial. Where can I find it, please?To everybody: forgive my fenglish - I am also new on your language! Hello from Brasil and best regards to all! ![]() Humbor |
|
|
|
![]() |
| Bookmarks |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Off Topic Discussion | rickstef | Pardon The Interruption | 4 | 03-31-2007 09:59 AM |
| A Discussion: | N Gauger | The Caboose | 25 | 05-09-2006 12:25 AM |
| For discussion - how do you name your layout? | MasonJar | General Talk | 55 | 06-14-2005 01:01 PM |
| Re: How come so little discussion of world coins? | Henry Mensch | Archives | 0 | 04-07-2005 01:01 PM |